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1. Company Snapshot

1.a. Company Description

Sphere Entertainment Co. engages in the entertainment business.It produces, presents, or hosts various live entertainment events, including concerts, family shows, and special events, as well as sporting events, such as professional boxing, college basketball and hockey, professional bull riding, mixed martial arts, and esports and wrestling in its venues, including The Garden, Hulu Theater, Radio City Music Hall, and the Beacon Theatre in New York City; and The Chicago Theatre.The company also operates 70 entertainment dining and nightlife venues spanning 20 markets across five continents under the Tao, Marquee, Lavo, Beauty & Essex, Cathédrale, Hakkasan, and Omnia brand names; and creates and operates New England's premier music festival.


In addition, it features the Radio City Rockettes, which serves as the star for its Christmas Spectacular at Radio City Music Hall.The company was formerly known as Madison Square Garden Entertainment Corp.and changed its name to Sphere Entertainment Co. in April 2023.


Sphere Entertainment Co. was founded in 2006 and is based in New York, New York.

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1.b. Last Insights on SPHR

Sphere Entertainment Co.'s recent positive drivers include the appointment of Robert Langer as Executive Vice President, Chief Financial Officer, and Treasurer, bringing over 30 years of financial leadership experience. Additionally, the company named Glenn Derry as Executive Vice President of MSG Ventures, leveraging his 30+ years of industry-defining entertainment technology experience. The launch of the "Orbi Collection" e-commerce website and the introduction of Orbi, the iconic emoji character, are expected to drive revenue growth. Furthermore, the company's strong stance in its dispute with Altice USA, with the support of Governor Hochul, may lead to a favorable outcome, positively impacting the company's financials.

1.c. Company Highlights

2. Sphere Entertainment's Q3 Earnings: A Strong Showing from The Sphere

Sphere Entertainment Co. reported total revenues of $262.5 million and adjusted operating income of $36.4 million for its Fiscal 2025 Third Quarter. The company's EPS came in at -$2.71, missing estimates of -$1.57. The Sphere segment was a significant contributor, generating $174.1 million in revenues, a 37% increase from the prior-year period, driven by higher revenues from the Sphere Experience, including the successful Wizard of Oz residency, which has sold over 1 million tickets and generated over $130 million in ticket sales. The MSG Networks segment also performed well, with revenues of $88.4 million and AOI of $19.3 million.

Publication Date: Nov -17

📋 Highlights
  • Wizard of Oz Revenue Surge:: Generated over $130M in ticket sales with over 1M tickets sold since August 28 debut.
  • Sphere Segment Growth:: 37% YoY revenue increase to $174.1M driven by immersive experiences and 4D technology adoption.
  • Abu Dhabi Sphere Development:: Preconstruction nearing completion with active discussions for medium/large-scale Sphere expansions globally.
  • Debt Management & Share Repurchases:: $50M spent repurchasing 1.1M shares; Sphere and MSG Networks net debts at $205M and $144M respectively.
  • Exosphere Sponsorship Growth:: Double-digit sales increase with new multiyear partnerships (Lenovo, Zoox) and 2027 residency pipeline secured.

Operational Highlights

The company's investment in technology and content is paying off, with the introduction of Sphere Immersive Sound at Radio City Music Hall and the development of new experiences like From the Edge, which will utilize live capture and Big Sky system. The success of the Wizard of Oz residency has generated significant interest from potential partners, with James Dolan noting it "opened up the floodgates" in terms of interest. The company is exploring ways to monetize its technology, including licensing it to third-party venues.

Growth Prospects

The company remains optimistic about growth, particularly with the Sphere, and expects a high barrier of growth for Exosphere advertising and sponsorships in the next calendar year. Analysts estimate next year's revenue growth at 8.4%. The company's pipeline is booked through September 2027, and it is in discussions with potential financing partners for a Sphere in Abu Dhabi.

Valuation

With a P/S Ratio of 2.55 and an EV/EBITDA of 10.68, the company's valuation appears reasonable, considering its growth prospects. However, the negative EPS and ROE of -7.19% are concerns. The company's Net Debt / EBITDA ratio of 2.01 is manageable, but investors should monitor its debt levels. The current valuation metrics suggest that the market has priced in some growth, but there is still potential for upside.

MSG Networks Segment

The MSG Networks segment continues to face challenges, with the shift to streaming impacting monetization. However, the company remains committed to this business and sees potential for strategic acquisitions. The regional sports product remains a powerful offering, and the company is working towards a single, seamless offering for consumers in the New York market.

3. NewsRoom

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The Wizard of Oz at Sphere Reaches More Than 1.5 Million Total Tickets Sold and Nearly $200 Million in Ticket Sales

Dec -02

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Sphere Entertainment Co. $SPHR Shares Acquired by Geode Capital Management LLC

Nov -29

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Relative Strength Line Identified Sphere Stock As A Winner

Nov -28

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Bring Home the Sound of Sphere With “The Wizard of Oz at Sphere: The Soundtrack”

Nov -07

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Sphere Entertainment (NYSE:SPHR) Shares Up 7.3% Following Earnings Beat

Nov -05

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Sphere Entertainment Co. (SPHR) Q3 2025 Earnings Call Transcript

Nov -04

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Compared to Estimates, Sphere Entertainment (SPHR) Q3 Earnings: A Look at Key Metrics

Nov -04

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Sphere Entertainment (SPHR) Reports Q3 Loss, Tops Revenue Estimates

Nov -04

4. Business Breakdown

4.a. Revenues by Country

4.b. Revenues by Segment

5. Expected revenues mid-term growth (1.50%)

6. Segments

MSG Networks

Expected Growth: 1.5%

MSG Networks' 1.5% growth is driven by increasing demand for live sports and entertainment content, particularly in the New York metropolitan area. The company's strong brand portfolio, including the New York Knicks and New York Rangers, contributes to its growth. Additionally, MSG Networks' focus on digital media and subscription-based services, such as MSG+, also supports its growth momentum.

Sphere

Expected Growth: 2.0%

Sphere's 2.0 growth is driven by increasing demand for immersive gaming experiences, strategic partnerships with popular esports teams, and expansion into new markets such as virtual events and social platforms. Additionally, continuous innovation in VR/AR technology and a strong online community contribute to the segment's rapid growth.

7. Detailed Products

Sphere Live

A live event streaming platform that enables users to broadcast and watch live events in real-time.

Sphere Play

A cloud-based gaming platform that allows users to play high-quality games on any device with an internet connection.

Sphere Create

A digital content creation platform that provides users with a suite of tools to create and edit videos, images, and music.

Sphere Connect

A social networking platform that enables users to connect with others who share similar interests and passions.

Sphere Learn

An online learning platform that provides access to a vast library of educational courses and resources.

8. Sphere Entertainment Co.'s Porter Forces

Forces Ranking

Threat Of Substitutes

The threat of substitutes for Sphere Entertainment Co. is moderate due to the presence of alternative forms of entertainment such as outdoor activities and social media.

Bargaining Power Of Customers

The bargaining power of customers is high due to the availability of multiple entertainment options and the ease of switching to alternative providers.

Bargaining Power Of Suppliers

The bargaining power of suppliers is low due to the company's large scale of operations and its ability to negotiate favorable terms with suppliers.

Threat Of New Entrants

The threat of new entrants is moderate due to the significant capital requirements and regulatory hurdles that new entrants would need to overcome.

Intensity Of Rivalry

The intensity of rivalry is high due to the presence of several established players in the entertainment industry, leading to intense competition for market share.

9. SWOT Analysis

10. Capital Structure

10.a. Balance Sheet

10.b. Weighted Average Cost of capital

Value
Debt Weight 33.83%
Debt Cost 11.24%
Equity Weight 66.17%
Equity Cost 11.24%
WACC 11.24%
Leverage 51.14%

11. Quality Control: Sphere Entertainment Co. passed 1 out of 9 key points

12.a Historical Valuation

12.b Price/Earnings Ratio

12.c Margin Valuation

12.d Peers Valuation

Peers Group Analysis

Stock-Card
Marcus

A-Score: 4.8/10

Value: 7.4

Growth: 4.0

Quality: 4.6

Yield: 3.0

Momentum: 4.0

Volatility: 6.0

1-Year Total Return ->

Stock-Card
Sphere Entertainment

A-Score: 4.3/10

Value: 7.7

Growth: 2.1

Quality: 4.2

Yield: 0.0

Momentum: 8.5

Volatility: 3.3

1-Year Total Return ->

Stock-Card
Madison Square Garden Entertainment

A-Score: 4.2/10

Value: 3.5

Growth: 4.3

Quality: 4.3

Yield: 0.0

Momentum: 7.5

Volatility: 5.3

1-Year Total Return ->

Stock-Card
Gaia

A-Score: 3.8/10

Value: 5.7

Growth: 4.0

Quality: 4.7

Yield: 0.0

Momentum: 6.0

Volatility: 2.7

1-Year Total Return ->

Stock-Card
LiveOne

A-Score: 3.8/10

Value: 9.6

Growth: 6.8

Quality: 4.0

Yield: 0.0

Momentum: 1.5

Volatility: 1.0

1-Year Total Return ->

Stock-Card
Dave & Buster's

A-Score: 3.1/10

Value: 6.3

Growth: 5.9

Quality: 3.3

Yield: 0.0

Momentum: 1.0

Volatility: 2.3

1-Year Total Return ->

Peers Metrics

12.e Scoring Insights

12.f DCF BETA

Parameters

Short Term Growth

Short term Time

Long-Term Growth

WACC

Target Price

83.98$

Current Price

83.98$

Potential

-0.00%

Expected Cash-Flows