Company Story
2004 - Unity was founded by David Helgason, Joachim Ante, and Nicolas Francis.
2005 - Unity 1.0 was released, a game engine for creating 2D and 3D games.
2007 - Unity 2.0 was released, adding support for Windows and Mac OS X.
2009 - Unity 3.0 was released, introducing a new graphics pipeline and physics engine.
2010 - Unity Asset Store was launched, allowing developers to buy and sell assets.
2014 - Unity 5 was released, featuring a new physically based shader system.
2018 - Unity raised $400 million in funding, valuing the company at $2.6 billion.
2020 - Unity went public with an initial public offering (IPO) on the New York Stock Exchange (NYSE).